Department

Department of Computing

Benefits

The diploma provides pathways to:

Employment:

Game Industry is looking for entry level and qualified game designers. Hence, good career prospect and opportunities to join the workforce after the completion of the diploma programme.

  • Degree:  Dual-Awards with University of Lincoln, UK
  • Bachelor of Computer Science (Hons)
  • Bachelor of Computer Science (Hons) in Games Programming
  • Bachelor of Computer Science (Hons) in Computer and Network Technology
  • Bachelor of Information Systems (Hons)
  • Articulation: RMIT University Australia
  • Degree: Bachelor of Information Technology (Games and Graphics Programming)

Entry Requirements

Academic Qualification: SPM
Minimum Entry Requirement: 3 Credits including Mathematics 

Academic Qualification: STPM
Minimum Entry Requirement: 1 Principal Pass and a Credit in Mathematics at SPM level

Academic Qualification: GCE ‘O’ Level
Minimum Entry Requirement: 3 Credits including Mathematics 

Academic Qualification: UEC
Minimum Entry Requirement: 3 Credits (Min B6) including a Credit in Mathematics

Academic Qualification: Certificate in computer related studies
Minimum Entry Requirement: Full Cert – CGPA ≥ 2.00

Academic Qualification: Sijil Kemahiran Malaysia
Minimum Entry Requirement: Pass Level 3 and a Credit in Mathematics at SPM Level

Open Day

  • IMI Swiss Registration Week (2 July - 22 July)
  • Registration Week (13 Aug – 15 Sep)

Next Intake Date

  • 27th August
  • 22nd October

Applications Open Date & Application Deadline

Send in enquiry to find out more http://enquiry.kdupg.edu.my/

Course Overview

The Diploma in Games Technology programme is one of the niche programme in northern Malaysia. It starts from idea to concept to game design planning to game demo development, the game development process is challenging but very rewarding. This course will teach you with games design, game mechanics, multimedia animation, audio and visual game elements to develop 2D or 3D Game design and development. The course covers game idea from conceptualization to project prototyping to production.

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